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Character Animation: |
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Character Animation 2011: A Tutorial
Approach textbook has been written to help the
users learn the basic animation principles and techniques required to animate
a character. You can animate characters using various software packages such
as Maya, 3ds Max, and so on. In this textbook, the author has used Autodesk
Maya as the platform to animate a character. The author has explained various
principles and techniques of animation throughout the tutorials. Relevant
textual description is also provided within the tutorials to make the
learning process easy and interactive.�
The
textbook caters to the needs of both novice and advanced users of the
software. This textbook will help you unleash your creativity, thus enabling
you to transform your imagination into reality with ease. Written with the
tutorial point-of-view and learn-by-doing theme, this textbook is ideally
suited for learning at your convenience and pace. Following are the additional
features of this book: � Consists of 8 chapters that are organized in a pedagogical sequence covering Types of animation, Principle of animation, Rigging, Walkcycle, Body mechanism, and Facial Expressions in Character Animation. � The first page of every chapter summarizes the topics that will be covered in it � Consists of hundreds of illustrations and a comprehensive coverage of Character Animation concepts and commands � Real-world 3D models and examples focusing on industry experience � Step-by-step instructions that guide the user through the learning process � Effectively communicates the utility of tools, toolbars, and shortcut menus required for animating a character. � Additional information is provided throughout the book in the form of tips and notes � Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge
Brief Table of Contents Chapter 1: Introduction to Character Animation Chapter 2: Interface of Maya Chapter 3: Types of Animation Chapter 4: Principles of Animation Chapter 5: Rigging Chapter 6: The Walkcycle Chapter 7: Body Mechanisms Chapter 8: Facial Expressions Index |
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Evaluation Chapters of Character
Animation: A Tutorial Approach textbook (zipped pdf files) |
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contents-CharacterAnimation-eval C01-Character-animation-eval.rar |
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Character Animation
(zipped files used in tutorials) |
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c03_ca_maya_prt
c04_ca_maya_prt |
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Free Technical Support |
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Tutorials (zipped tutorials files) |
c03_ca_maya_tut
c04_ca_maya_tut c05_ca_maya_tut c06_ca_maya_tut c07_ca_maya_tut c08_ca_maya_tut |
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If you find any problems in downloading the files or the contents, please contact us at techsupport@cadcim.com. Thank you. |