Pixologic ZBrush 4R6: A Comprehensive Guide                                 
Sham Tickoo
, Purdue University Calumet and 
CADCIM Technologies, USA
Published by CADCIM Technologies, USA

ISBN: 978-1-936646-65-4
Paperback, 524 Pages

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Pixologic ZBrush 4R6: A Comprehensive Guide textbook covers all features of ZBrush 4R6 in a simple, lucid, and comprehensive manner. It gives in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In this addition, a new feature, ZRemesher, is added which is an automatic retopology tool to recreate a new polygonal mesh with a controlled flow of polygonal structure for a model. This textbook will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This textbook caters to the needs of both the novice and advanced users of ZBrush 4R6 and is ideally suited for learning at your convenience and at your pace.

Following are the additional features of this book:

  • Consists of 12 chapters and 1 project that are organized in a pedagogical sequence covering painting, organic sculpting, surface sculpting, textures, lighting, and rendering in Pixologic ZBrush 4R6.

  • The author has used projects based on real-world models that allow you to apply the skills learned in the text.

  • The first page of every chapter summarizes the topics that will be covered in it.

  • Consists of hundreds of illustrations and a comprehensive coverage of Pixologic ZBrush 4R6 concepts and techniques.

  • Real-world 3D models and examples focusing on industry experience.

  • Step-by-step instructions that guide the users through the learning process.

  • Additional information is provided throughout the book in the form of notes and tips.

  • Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.

  • Technical support by contacting techsupport@cadcim.com.


Brief Table of Contents

Chapter 1: Exploring ZBrush Interface

Chapter 2: Sculpting Brushes

Chapter 3: Introduction to Digital Sculpting

Chapter 4: SubTools and FiberMesh

Chapter 5: ZSpheres

Chapter 6: DynaMesh and ZRemesher

Chapter 7: ShadowBox

Chapter 8: Materials in ZBrush

Chapter 9: Texturing in ZBrush

Chapter 10: UV Master

Chapter 11: Lighting

Chapter 12: Rendering

Project 1: Cartoon Character Modeling



Evaluation Chapters of Pixologic ZBrush 4R6: A Comprehensive Guidetextbook (zipped pdf files)


c01_ZBrush_4R6_eval.zip              c02_ZBrush_4R6_eval.zip
c03_ZBrush_4R6_eval.zip              toc_ZBrush_4R6_eval.zip

Part files
(zipped PDF file)
  c02_ZBrush_4R6_prt.zip                c03_ZBrush_4R6_prt.zip
c04_ZBrush_4R6_prt.zip                c05_ZBrush_4R6_prt.zip
c06_ZBrush_4R6_prt.zip                c07_ZBrush_4R6_prt.zip
c08_ZBrush_4R6_prt.zip                c09_ZBrush_4R6_prt.zip
c10_ZBrush_4R6_prt.zip                c11_ZBrush_4R6_prt.zip
c12_ZBrush_4R6_prt.zip                Project.zip

Free Technical Support
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(zipped tutorials files)
  c03_ZBrush_4R6_tut.zip               c04_ZBrush_4R6_tut.zip
c05_ZBrush_4R6_tut.zip               c06_ZBrush_4R6_tut.zip
c07_ZBrush_4R6_tut.zip               c10_ZBrush_4R6_tut.zip
Rendered Images
(zipped files)

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