MAXON CINEMA 4D R16 Studio: A Tutorial Approach

Sham Tickoo
, Purdue University Calumet and 
CADCIM Technologies, USA
Published by CADCIM Technologies, USA

ISBN: 978-1-936646-95-1
Paperback, 412 Pages

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MAXON CINEMA 4D R16 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R16 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R16 book caters to the needs of both the novice and the advance users of CINEMA 4D R16. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing.

This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R16 book, new tutorials and exercises have been added to enhance the knowledge of the users.  

Following are the additional features of this book:

  • Consists of 13 chapters and two projects that are organized in a pedagogical sequence.

  • Comprehensive coverage of MAXON CINEMA 4D R16 Studio concepts and techniques.

  • Tutorial approach to explain the concepts of MAXON CINEMA 4D R16 Studio.

  • Detailed explanation of all commands and tools.

  • Summarized content on the first page of the topics that are covered in the chapter.

  • Hundreds of illustrations for easy understanding of concepts.

  • Step-by-step instructions are provided to guide the users through the learning process.

  • Emphasis on Why and How with explanation.

  • Additional information throughout the book in the form of notes and tips.

  • Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge.

  • Technical support by contacting

  • Additional learning resources available at

Brief Table of Contents

Chapter 1: Exploring MAXON CINEMA 4D R16 Studio Interface

Chapter 2: Working with Splines

Chapter 3: Introduction to Polygon Modeling

Chapter 4: Sculpting

Chapter 5: Texturing

Chapter 6: Lighting

Chapter 7: Rigging

Chapter 8: Animation

Chapter 9: Introduction to UV Mpping

Chapter 10: Composting in 3D Objects

Chapter 11: Rendering

Chapter 12: MoGraph

Chapter 13: Working with XPresso

Project 1: Creating an Indoor Scene

Project 2: Texturing an Indoor Scene



Evaluation Chapters of MAXON CINEMA 4D R16 Studio: A Tutorial Approach textbook (zipped pdf files)

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(zipped tutorials files)
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