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3ds Max 2008: A
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3ds Max 2008: A
Comprehensive Guide introduces the reader to 3ds Max software, one
of the world's leading 3D animation and modeling packages. This textbook
covers the new and salient features of Autodesk 3ds Max 2008. The
textbook caters to the needs of both the novice and the advanced users
of 3ds Max. As a comprehensive textbook, it aims at harnessing the power
of Autodesk 3ds Max for the use of animators and designers. Keeping in
view the varied requirements of the users, the textbook first introduces
the basic features of 3ds Max 2008 and then gradually progresses to
cover the advanced 3D models and animations. This textbook covers all
the tools, options, and their applications of 3ds Max 2008 to create the
real world objects. Each concept has been thoroughly explained through
text, practical examples, tutorials, and exercises.
The book will help you unleash your creativity, thus helping you create stunning 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. Also, this textbook takes the users across a wide spectrum of animations through progressive examples, comprehensive illustrations, and detailed exercises. Written with the tutorial point of view and the learn-by-doing theme, the textbook is ideally suited for learning at your convenience and at your pace. Following are the additional features of this book:
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Consists of 17 chapters that are organized in a pedagogical sequence
covering modeling, texturing, modifiers, � The first page of every chapter summarizes the topics that will be covered in it
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Consists of hundreds of illustrations and a comprehensive coverage
of Autodesk 3ds Max 2008 concepts and � Real-world 3D models and examples focusing on industry experience � Step-by-step instructions that guide the user through the learning process � Effectively communicates the utility of tools, toolbars, and shortcut menus in Autodesk 3ds Max 2008 � Additional information is provided throughout the book in the form of tips and notes
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Self-Evaluation test, Review Questions, and Exercises are given at the
end of each chapter so that the users can Brief Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2008 Chapter 2: Standard Primitives Chapter 3: Extended Primitives Chapter 4: Defaults Objects and Patch Grids Chapter 5: Splines and Extended Splines Chapter 6: Modifying 3D Mesh Objects Chapter 7: Modifying Splines Chapter 8: Materials and Maps Chapter 9: Compound Objects Chapter 10: Modifiers Chapter 11: Lights and Cameras Chapter 12: Animation Basics Chapter 13: Particle Systems and Space Warps-I Chapter 14: Particle Systems and Space Warps-II Chapter 15: Systems, Hierarchy, and Kinematics Chapter 16: NURBS Modeling Chapter 17: Helpers and Reactors Student Project Index |
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Evaluation Chapters of 3ds max 2008:A Comprehensive Guide textbook (zipped pdf files) |
contents-max-2008.zip
(34.9 MB), c011-max-2008.zip (1.44
MB), c012-max-2008.zip
(1.14 MB),
c014-max-2008.zip (2.28
MB), c017-max-2008.zip (1.67 MB) |
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Tutorial files (zipped PDF file) |
c02-max-2008 (0.18 KB),
c03-max-2008 (0.18 KB), |
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Free Technical
Support For free technical support, please email to |
techsupport@cadcim.com | |
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3ds max Files (zipped files) |
c02-max-2008 (291KB),
c03-max-2008 (381
KB), c04-max-2008 (411 KB), c05-max-2008 (521 KB), c06-max-2008 (1.30 MB), c07-max-2008 (436 KB), c08-max-2008 (1.31MB), c09-max-2008 (2.34 MB), c10-max-2008 (812 KB), c11-max-2008 (4.81 MB), c12-max-2008 (3.37 MB), c13-max-2008 (332 KB), c14-max-2008 (1.69 MB), c15-max-2008 (1.71 MB), c16-max-2008 (818 KB), c17-max-2008 (5.17 KB) |
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Student Projects (zipped PDF file) |
student-project-max-2008 | |
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Available: 15th Jan, 2007 |
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If you find any problems in downloading the files or the contents, please contact us at techsupport@cadcim.com. Thank you. |