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Autodesk 3ds Max Design 2015: A Tutorial Approach
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Autodesk 3ds Max Design 2015: A Tutorial Approach textbook introduces the readers to the basic features of 3ds Max Design 2015 through tutorials. The textbook caters to the needs of both the novice and the advanced users of the software. Written with the tutorial point-of-view and the learn-by-doing theme, the textbook is ideally suited for learning at your convenience and pace. This textbook will help you unleash your creativity and help you create simple and complete 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. Following are the additional features of this book:
Table of Contents Chapter 1: Introduction to Autodesk 3ds Max Design 2015 Chapter 2: Primitive Objects-I Chapter 3: Primitive Objects-II Chapter 4: Workig with Splines-I Chapter 5: Working with Splines-II Chapter 6: Lofting, Twisting, and Deforming Objects Chapter 7: Material Editor: Creating Materials Chapter 8: Material Editor: Texture Maps-I Chapter 9: Material Editor: Texture Maps-II Chapter 10: Material Editor: Controlling Texture Maps Chapter 11: Material Editor: Miscellaneous Materials Chapter 12: Interior Lighting-I Chapter 13: Interior Lighting-II Chapter 14: Animation Basics Chapter 15: Complex Animation Chapter 16: Rendering Chapter 17: Creating Walkthrough Project 1: Creating a Windmill Project 2: Creating a Diner Project 3: Architectural Project Project 4: Corporate Design Project Project 5: Creating a Computer Center Student Project Index |
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