Published by CADCIM Technologies, USA
Maya 2009: A Comprehensive Guide introduces the reader to Maya 2009
software, one of the world's leading 3D animation and modeling packages.
This textbook covers the new and salient features of Autodesk Maya 2009.
The textbook caters to the needs of both the novice and the advanced
users of Maya. As a comprehensive textbook, it aims at harnessing the
power of Autodesk Maya 2009 for the use of animators and designers.
Keeping in view the varied requirements of the users, the textbook first
introduces the basic features of Maya 2009 and then gradually progresses
to cover the advanced 3D models and animations. This textbook covers all
the tools, options, and their applications of Maya 2009 to create the
real world objects. Each concept has been thoroughly explained through
text, practical examples, tutorials, and exercises.
The book will help you unleash your creativity, thus helping you create stunning 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. Also, this textbook takes the users across a wide spectrum of animations through progressive examples, comprehensive illustrations, and detailed exercises. Written with the tutorial point of view and the learn-by-doing theme, the textbook is ideally suited for learning at your convenience and at your pace.
Following are the additional features of this book:
Consists of 15 chapters that are organized in a pedagogical sequence
covering Polygonal modeling, texturing,
in Autodesk Maya 2009
· The first page of every chapter summarizes the topics that will be covered in it
Consists of hundreds of illustrations and a comprehensive coverage
of Autodesk Maya 2009 concepts and
· Real-world 3D models and examples focusing on industry experience
· Step-by-step instructions that guide the user through the learning process
· Effectively communicates the utility of tools, toolbars, and shortcut menus in Autodesk Maya 2009
· Additional information is provided throughout the book in the form of tips and notes
Self-Evaluation test, Review Questions, and Exercises are given at the
end of each chapter so that the users can
Brief Table of Contents
Chapter 1: Exploring the Maya Interface
Chapter 2: Learning Transforms in Maya
Chapter 3: NURBS Curves and Surfaces
Chapter 4: Polygon Primitives
Chapter 5: Shading and Texturing
Chapter 6: UV Texture Material
Chapter 7: Modeling
Chapter 8: Lighting
Chapter 9: Animation-I
Chapter 10: Animation-II
Chapter 11: Paint Effects
Chapter 12: Rendering
Chapter 13: Hair and Fur
Chapter 14: Fluids
Chapter 15: Particle System
|Evaluation Chapters of Autodesk Maya 2009:A Comprehensive Guide textbook (zipped pdf files)||toc-maya-2009.zip (34.9 MB), c012-maya-2009.zip (1.14 MB), c014-maya-2009.zip (2.28 MB), c08-maya-20098.zip (1.67 MB)|
|Autodesk Maya 2009 (zipped files used for illustrations)||
c03-maya-2009 (0.18 KB),
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