Autodesk Maya 2009:
A Comprehensive Guide

Sham Tickoo
, Purdue University Calumet and 
Vikas Saini
, Animation Specialist, CADCIM Technologies, USA
Published by CADCIM Technologies, USA

ISBN: 978-1-932709-60-5
Paperback, 608 Pages


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Autodesk Maya 2009: A Comprehensive Guide introduces the reader to Maya 2009 software, one of the world's leading 3D animation and modeling packages. This textbook covers the new and salient features of Autodesk Maya 2009. The textbook caters to the needs of both the novice and the advanced users of Maya. As a comprehensive textbook, it aims at harnessing the power of Autodesk Maya 2009 for the use of animators and designers. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of Maya 2009 and then gradually progresses to cover the advanced 3D models and animations. This textbook covers all the tools, options, and their applications of Maya 2009 to create the real world objects. Each concept has been thoroughly explained through text, practical examples, tutorials, and exercises.

The book will help you unleash your creativity, thus helping you create stunning 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. Also, this textbook takes the users across a wide spectrum of animations through progressive examples, comprehensive illustrations, and detailed exercises. Written with the tutorial point of view and the learn-by-doing theme, the textbook is ideally suited for learning at your convenience and at your pace.

Following are the additional features of this book:

    Consists of 15 chapters that are organized in a pedagogical sequence covering Polygonal modeling, texturing,
      NURBS modeling, lighting, cameras, animation, Paint Effects, Rendering, Hair, Fur, Fluids, and Particle systems

      in  Autodesk Maya 2009

    The first page of every chapter summarizes the topics that will be covered in it

    Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2009 concepts and
      commands

    Real-world 3D models and examples focusing on industry experience

    Step-by-step instructions that guide the user through the learning process

    Effectively communicates the utility of tools, toolbars, and shortcut menus in Autodesk Maya 2009

    Additional information is provided throughout the book in the form of tips and notes

    Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can
      assess their knowledge
 

Brief Table of Contents

Chapter 1: Exploring the Maya Interface

Chapter 2: Learning Transforms in Maya

Chapter 3: NURBS Curves and Surfaces

Chapter 4: Polygon Primitives

Chapter 5: Shading and Texturing

Chapter 6: UV Texture Material

Chapter 7: Modeling

Chapter 8: Lighting

Chapter 9: Animation-I

Chapter 10: Animation-II

Chapter 11: Paint Effects

Chapter 12: Rendering

Chapter 13: Hair and Fur

Chapter 14: Fluids

Chapter 15: Particle System

Index

 
Evaluation Chapters of Autodesk Maya 2009:A Comprehensive Guide textbook (zipped pdf files)   toc-maya-2009.zip (34.9 MB),      c012-maya-2009.zip (1.14 MB),  c014-maya-2009.zip (2.28 MB),    c08-maya-20098.zip (1.67 MB)
Autodesk Maya 2009  (zipped files used for illustrations)  

c03-maya-2009 (0.18 KB),    c04-maya-2009  (0.18 KB), 
c05-maya-2009 (0.18 KB),    c06-maya-2009  (0.18 KB),
c07-maya-2009 (0.18 KB),    c08-maya-2009  (0.18 KB), 
c09-maya-2009 (86.3 KB),    c10-maya-2009  (29.3 KB), 
c11-maya-2009  (0.18 KB),   c12-maya-2009  (89.5 KB), 
c13-maya-2009 (1.31 KB),    c14-maya-2009 (0.18 KB), 
c15-maya-2009 (58.2 KB)

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