Autodesk Maya 2010:
A Comprehensive Guide

Sham Tickoo
, Purdue University Calumet and 
CADCIM Technologies, USA
Published by CADCIM Technologies, USA
ISBN: 978-1-932709-75-9
Paperback, 608 Pages

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Autodesk Maya 2010: A Comprehensive Guide introduces the reader to Maya 2010 software, one of the world's leading 3D animation and modeling packages. This textbook covers the new and salient features of Autodesk Maya 2010. The textbook caters to the needs of both the novice and the advanced users of Maya. As a comprehensive textbook, it aims at harnessing the power of Autodesk Maya 2010 for the use of animators and designers. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of Maya 2010 and then gradually progresses to cover the advanced 3D models and animations. This textbook covers all the tools, options, and their applications of Maya 2010 to create the real world objects. Each concept has been thoroughly explained through text, practical examples, tutorials, and exercises.

The book will help you unleash your creativity, thus helping you create stunning 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. Also, this textbook takes the users across a wide spectrum of animations through progressive examples, comprehensive illustrations, and detailed exercises. Written with the tutorial point of view and the learn-by-doing theme, the textbook is ideally suited for learning at your convenience and at your pace.

On purchasing the Autodesk Maya 2010: A Comprehensive Guide textbook, you can avail the opportunity of a free online training for 4 hours. To enroll yourself for the free demo, email us at or call us at:

219 228 4908


Following are the additional features of this book:

    Consists of 15 chapters that are organized in a pedagogical sequence covering Polygonal modeling, texturing,
      NURBS modeling, lighting, cameras, animation, Paint Effects, Rendering, Hair, Fur, Fluids, and Particle systems

      in  Autodesk Maya 2010

    The first page of every chapter summarizes the topics that will be covered in it

    Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2010 concepts and

    Real-world 3D models and examples focusing on industry experience

    Step-by-step instructions that guide the user through the learning process

    Effectively communicates the utility of tools, toolbars, and shortcut menus in Autodesk Maya 2010

    Additional information is provided throughout the book in the form of tips and notes

    Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can
      assess their knowledge

Brief Table of Contents

Chapter 1: Exploring the Maya Interface

Chapter 2: Learning Transforms in Maya

Chapter 3: NURBS Curves and Surfaces

Chapter 4: Polygon Primitives

Chapter 5: Shading and Texturing

Chapter 6: UV Texture Material

Chapter 7: Modeling

Chapter 8: Lighting

Chapter 9: Animation-I

Chapter 10: Animation-II

Chapter 11: Paint Effects

Chapter 12: Rendering

Chapter 13: Hair and Fur

Chapter 14: Fluids

Chapter 15: Particle System



Evaluation Chapters of Autodesk Maya 2010:A Comprehensive Guide textbook (zipped pdf files)


 contents-maya-2010-eval (49 KB),
maya-2010-eval (653 KB),
 c07-maya-2010-eval (451 KB)

Autodesk Maya 2010  (zipped files used in tutorials)


 c02-maya-2010-tut (1 KB),       c03-maya-2010-tut (37 KB), 
c04-maya-2010-tut (126 KB),   c05-maya-2010-tut (5.21 MB),
 c06-maya-2010-tut (37 KB),     c07-maya-2010-tut (37 KB),
 c08-maya-2010-tut (728 KB),   c09-maya-2010-tut (15 KB),
 c10-maya-2010-tut (1.03 KB),  c11-maya-2010-tut (769 KB),
 c12-maya-2010-tut (12 KB)

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