|
Autodesk Maya 2010: |
|
|
Autodesk
Maya 2010: A Comprehensive Guide introduces the reader to Maya 2010 software, one of the
world's leading 3D animation and modeling packages. This textbook covers the
new and salient features of Autodesk Maya 2010. The textbook caters to the
needs of both the novice and the advanced users of Maya. As a comprehensive
textbook, it aims at harnessing the power of Autodesk Maya 2010 for the use
of animators and designers. Keeping in view the varied requirements of the
users, the textbook first introduces the basic features of Maya 2010 and then
gradually progresses to cover the advanced 3D models and animations. This
textbook covers all the tools, options, and their applications of Maya 2010
to create the real world objects. Each concept has been thoroughly explained
through text, practical examples, tutorials, and exercises. The
book will help you unleash your creativity, thus helping you create stunning
3D models and animations. The textbook will help the learners transform their
imagination into reality with ease. Also, this textbook takes the users
across a wide spectrum of animations through progressive examples,
comprehensive illustrations, and detailed exercises. Written with the
tutorial point of view and the learn-by-doing theme, the textbook is ideally
suited for learning at your convenience and at your pace. On purchasing the Autodesk Maya 2010: A Comprehensive Guide
textbook, you can avail the opportunity of a free online training for 4 hours.
To enroll yourself for the free demo, email us at sales@cadcim.com or call us at: 219 228
4908 Following are the additional features of this book: � Consists of 15 chapters
that are organized in a pedagogical sequence covering Polygonal modeling,
texturing, in Autodesk Maya 2010 � The first page of every chapter summarizes the topics that will be covered in it � Consists of hundreds of
illustrations and a comprehensive coverage of Autodesk Maya 2010
concepts and � Real-world 3D models and examples focusing on industry experience � Step-by-step instructions that guide the user through the learning process � Effectively communicates the utility of tools, toolbars, and shortcut menus in Autodesk Maya 2010 � Additional information is provided throughout the book in the form of tips and notes � Self-Evaluation test,
Review Questions, and Exercises are given at the end of each chapter so that
the users can Brief Table of Contents Chapter 1: Exploring the Maya Interface Chapter 2: Learning Transforms in Maya Chapter 3: NURBS Curves and Surfaces Chapter 4: Polygon Primitives Chapter 5: Shading and Texturing Chapter 6: UV Texture Material Chapter 7: Modeling Chapter 8: Lighting Chapter 9: Animation-I Chapter 10: Animation-II Chapter 11: Paint Effects Chapter 12: Rendering Chapter 13: Hair and Fur Chapter 14: Fluids Chapter 15: Particle System Index |
|
|
|
|
Evaluation
Chapters of Autodesk Maya 2010:A
Comprehensive Guide textbook (zipped pdf files) |
|
contents-maya-2010-eval
(49 KB), |
|
|
Autodesk Maya 2010 (zipped
files used in tutorials) |
|
c02-maya-2010-tut
(1 KB),
c03-maya-2010-tut
(37 KB), |
|
|
Free Technical Support |
|
|
|
|
Chapters for free download |
|
|
|
|
|
|
|
If you find any problems in downloading the files or the contents, please contact us at techsupport@cadcim.com. Thank you. |