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Autodesk Maya 2011: |
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Autodesk Maya 2011: A Comprehensive Guide introduces the reader to Maya 2011 software, one of the world's leading 3D animation and modeling packages. This textbook covers the new and salient features of Autodesk Maya 2011. The textbook caters to the needs of both the novice and the advanced users of Maya. As a comprehensive textbook, it aims at harnessing the power of Autodesk Maya 2011 for the use of animators and designers. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of Maya 2011 and then gradually progresses to cover the advanced 3D models and animations. This textbook covers all the tools, options, and their applications of Maya 2011 to create the real world objects. Each concept has been thoroughly explained through text, practical examples, tutorials, and exercises. The
book will help you unleash your creativity, thus helping you create stunning
3D models and animations. The textbook will help the learners transform their
imagination into reality with ease. Also, this textbook takes the users
across a wide spectrum of animations through progressive examples,
comprehensive illustrations, and detailed exercises. Written with the tutorial
point of view and the learn-by-doing theme, the textbook is ideally suited
for learning at your convenience and at your pace. Following are the additional features of this book: � Consists of 15 chapters that
are organized in a pedagogical sequence covering Polygonal modeling,
texturing, in Autodesk Maya 2011 � The first page of every chapter summarizes the topics that will be covered in it � Consists of hundreds of
illustrations and a comprehensive coverage of Autodesk Maya 2011
concepts and � Real-world 3D models and examples focusing on industry experience � Step-by-step instructions that guide the user through the learning process � Effectively communicates the utility of tools, toolbars, and shortcut menus in Autodesk Maya 2011 � Additional information is provided throughout the book in the form of tips and notes � Self-Evaluation test,
Review Questions, and Exercises are given at the end of each chapter so that
the users can Brief Table of Contents Chapter 1: Exploring the Maya Interface Chapter 2: Learning Transforms in Maya Chapter 3: NURBS Curves and Surfaces Chapter 4: Polygon Primitives Chapter 5: Shading and Texturing Chapter 6: UV Texture Material Chapter 7: Modeling Chapter 8: Lighting Chapter 9: Animation-I Chapter 10: Animation-II Chapter 11: Paint Effects Chapter 12: Rendering Chapter 13: Hair and Fur Chapter 14: Fluids Chapter 15: Particle System Index |
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Evaluation Chapters of Autodesk Maya 2011:A
Comprehensive Guide textbook (zipped pdf files) |
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toc-maya2011.zip (40 KB), |
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Tutorial files (zipped files needed to create the tutorials) |
ch03_tut_maya_2011.zip
ch04_tut_maya_2011.zip ch05_tut_maya_2011.zip ch06_tut_maya_2011.zip ch07_tut_maya_2011.zip ch08_tut_maya_2011.zip ch09_tut_maya_2011.zip ch10_tut_maya_2011.zip ch11_tut_maya_2011.zip ch12_tut_maya_2011.zip |
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Free Technical Support |
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Rendered Images |
c03_maya_2011_rnd.zip
c04_maya_2011_rnd.zip c05_maya_2011_rnd.zip c06_maya_2011_rnd.zip c07_maya_2011_rnd.zip c08_maya_2011_rnd.zip c09_maya_2011_rnd.zip c10_maya_2011_rnd.zip c11_maya_2011_rnd.zip c12_maya_2011_rnd.zip |
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Chapters for free
download |
ch_13_freedwd_Maya_2011.zip |
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If you find any problems in downloading the files or the contents, please contact us at techsupport@cadcim.com. Thank you. |