Autodesk Softimage 2013: A Tutorial Approach

Sham Tickoo
, Purdue University Calumet and 
CADCIM Technologies, USA
Published by CADCIM Technologies, USA

ISBN: 978-1-936646-10-4
Paperback, 368 Pages

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Autodesk Softimage 2013: A Tutorial Approach textbook introduces the readers to the Autodesk Softimage 2013, one of the world’s leading 3D animation and visual effects software. This textbook covers all features of Autodesk Softimage 2013 such as modeling, texturing, lighting, rigid bodies, ICE, Syflex cloth, hair, Lagoa, crowd simulation, and visual effects. It also explains the use of the Face Robot toolset that is used to create different facial expressions. Wide coverage of tools and description of each concept through tutorials as well as the pedagogical arrangement of chapters make this textbook unique in itself.

This textbook will help you unleash your creativity, thus enabling you to transform your imagination into reality with ease. The textbook caters to the needs of both novice and advanced users of the software. Written with the tutorial point-of-view and learn-by-doing theme, this textbook is ideally suited for learning at your convenience and pace.  

Following are the additional features of this book:

  • The textbook consists of 9 chapters that are organized in a pedagogical sequence covering modeling, texturing, lighting, rigid bodies, ICE, Syflex cloth, hair, Lagoa, crowd simulation, and visual effects, and so on.

  • The author has used 3 projects that allow users to apply the skills learned in the text.

  • The first page of every chapter summarizes the topics that are covered in it.

  • Step-by-step instructions are provided to guide the users through the learning process.

  • Additional information is provided throughout the text book in the form of notes and tips.

  • Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge.

  • Technical support by contacting

  • Customizable PowerPoint Presentations of every chapter (for faculty only).

  • Instructor’s Guide with solution to all review questions (for faculty only).

Brief Table of Contents

Chapter 1: Understanding the Softimage Interface

Chapter 2: Polygon Modeling

Chapter 3: Surface and Curve Modeling

Chapter 4: Texturing

Chapter 5: Introduction to Lighting

Chapter 6: Animation and Rigging

Chapter 7: Rigid Bodies, ICE, and Lagoa

Chapter 8: Syflex Cloth and Hair

Chapter 9: Face Robot and Compositing

Project 1: ICE Simulation

Project 2: Texture with Transparency Map

Project 3: Crowd Simulation



Evaluation Chapters of Autodesk Softimage 2013: A Tutorial Approach textbook (zipped pdf files)

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(zipped tutorials files)
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